Wednesday, April 22, 2015

MOMI


I had been to the Museum of the Moving Image once before. I went there to see an advance screening of the film The Raid 2: Berandal, I bought a ticket to take a tour but I had very limited time so it was a pretty rushed tour, so I was much happier the second time I came with the class as it was much more comprehensive and I could actually take my time and look at the things that intrigued me the most. We started the tour with a look at actor’s portraits from Hollywood’s heyday. These portraits seemed all so perfect and angelic. It was crazy how they were able to make all these people look so mythical. I really enjoyed the make up and prosthetic section. I love The Mask so seeing a recreation of the make up test was super cool. The merchandising part of the tour I found the most humorous, it really showed that we live in a consumer society and no matter how outrageous the product if it has a popular IP behind it, it will sell.  I really loved seeing all of the different types of cameras they have used over the years. I basically was able to pinpoint when “shaky cam” became a viable option for directors. The sound design section was really interesting, I was glad they had a section on foley artists as they have an incredibly unique job. I also loved the part of the tour when they showed how important a film’s score is in setting the themes and mood. I was disappointed I wasn’t able to more thoroughly explore the gaming section but I guess some things need to be saved for my third visit.  

Wednesday, April 15, 2015

Scott Pilgrim Scene Analysis



For my scene analysis, I chose one of the final scenes of Scott Pilgrim vs The World directed by Edgar Wright. Edgar Wright is known for his extremely fast and frequent cuts that do a great job of not only telling a story visually but also adding humor. The scene starts to play out at a really fast pace, with a ton of cuts occurring within the span of 18 seconds. It feels much like a comic book, as if I’m looking at the movie panel-by-panel rather than frame-by-frame. The scene slows around the 30-second mark. There are quit cuts back and forth from Scott to his band members he’s addressing making a regular conversation seem somewhat frenetic yet not chaotic. Around the 1-minute mark a cut is used to exemplify the villain slamming his feet down, which helps give the feel that he’s much more intimidating. A fight scene starts around the 1:25 mark. The fight scene goes at a breakneck speed that is unrelenting with quick cuts happening faster than you can comprehend. The action feels almost super human thanks to this. Cuts are then used around the 1:33 mark, which take the action into literal panels so that the panel feel of the film now becomes literal. The sounds within the piece are very inline with that of a retro video game they fit the shots perfectly. A red aesthetic is used in the latter half of the scene whereas a bluer aesthetic is used in the beginning. This transition of blue to red occurs during the fight scene. There some smooth cuts but most are very fast and hard, but it never takes you out of the action.I chose one of the final scenes of Scott Pilgrim vs The World directed by Edgar Wright. Edgar Wright is known for his extremely fast and frequent cuts that do a great job of not only telling a story visually but also adding humor. The scene starts to play out at a really fast pace, with a ton of cuts occurring within the span of 18 seconds. It feels much like a comic book, as if I’m looking at the movie panel-by-panel rather than frame-by-frame. The scene slows around the 30-second mark. There are quit cuts back and forth from Scott to his band members he’s addressing making a regular conversation seem somewhat frenetic yet not chaotic. Around the 1-minute mark a cut is used to exemplify the villain slamming his feet down, which helps give the feel that he’s much more intimidating. A fight scene starts around the 1:25 mark. The fight scene goes at a breakneck speed that is unrelenting with quick cuts happening faster than you can comprehend. The action feels almost super human thanks to this. Cuts are then used around the 1:33 mark, which take the action into literal panels so that the panel feel of the film now becomes literal. The sounds within the piece are very inline with that of a retro video game they fit the shots perfectly. A red aesthetic is used in the latter half of the scene whereas a bluer aesthetic is used in the beginning. This transition of blue to red occurs during the fight scene. There some smooth cuts but most are very fast and hard, but it never takes you out of the action.